![]() ![]() Travel up through this path, then head through the gap in the rocks to your left. Now head back to the central path between the burning vehicles. Check for traps, then unlock it and go into the next area where you can loot some boxes - again, check for traps before rummaging around. Fire the weapon in order to damage the Wreckers, then head towards the nearby gate. Kill them, then use Demolition on the mortar to alter its aim. Once you're back outside, go north-west until you see another pack of Wreckers manning a mortar weapon. Once you've finished in this room, you can pinch the goodies from the safe, or hand the quest in to the woman who asked you to deal with the threat. During the conversation you can choose to let him get what he wants or fight him. She'll explain that there are Wreckers trying to access her safe.Įxplore the building and look for a bandit called Pry Bar. Now enter the big house with the half-opened doors and talk to the woman inside. Once you've killed everyone, carry on towards the front of the building and finish the enemies lurking in the alley. Wasteland 2 - Let's Play the final release version - Eurogamer When you're ready for battle, get someone with a powerful weapon to start the fight by shooting at one of the Wrecker enemies. When you enter the region, go north and then get into cover behind the wrecked car you come to. We've put together a guide to completing this alternative path through the game, although you should make sure you approach Highpool from the south, so you avoid the worst of the radiation. ![]() If you choose to deal with Highpool first, things are a bit different. An earlier section in our walkthrough involved tackling the AG Center radio tower before heading to Highpool. ![]()
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